Combined Project


With the release of the NAV System module, I’ve decided it makes more sense to house all the part of this project under one game page. The game will continue development, with the goal of one module per month. October will be the SLOT stat (and maybe WEIRD, if I can find the time). From there, I’m not really sure what will be next. STAFF will be the final piece needed to generate the game world through play, while CARRY is the last piece of the player side mechanics. I’m leaning towards STAFF first.

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